material Cabeza
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			texture_unit
			{
				texture cara.tga
			}
		}
	}
}

material Boca
{
	technique
	{
		pass
		{
			scene_blend alpha_blend
			texture_unit
			{
				texture boca.tga
			}
		}
	}
}

